Patch Notes

Latest updates and patch notes for Degen Idle

v1.6.22 - Gear Presets, Bank Gold and Combat Retask

Sep 26, 2026
#Gear Presets#Shared Bank#Combat#Guilds#Pets#QOL
The Presets tab with a Boss preset equipped, a Dungeon preset beside it, and three locked preset slots.

Gear Presets

  • New Presets tab next to Equips. Save your current gear, then swap your whole loadout in one tap (boss set, dungeon set, whatever you like).
  • Every character gets 2 presets for free. Up to 3 more (5 total) can be unlocked per character with an Equipment Preset Slot from the Gem Shop (10 Gems).
  • Rename presets anytime. An item can be in more than one preset.
  • Presets tell you when your gear has changed since you applied them, and exactly which slots could not be filled and why (sold item, full bag, level or class requirement).

Shared Bank Gold

  • Your shared bank now holds gold. Deposit on one character, withdraw on another. No trade tax for moving gold between your own characters.
  • Works on web and mobile, and your balance updates live everywhere.
  • If a deposit or withdrawal is interrupted by a bad connection, retrying finishes the same move instead of moving the gold twice.

Combat

  • New Retask button next to Stop Combat. It restarts your current fight with a fresh full timer, and everything you already earned is kept.
  • Retask will not restart if you could not normally start that fight (for example, under 30% health).
  • Fixed combat locations staying stuck on In Combat if a fight ended while a retask was being refused.

Guilds

  • You can now have 2 characters from the same account in one guild.
  • The guild roster shows when each member was last online (Online now, 3h ago, 2d ago, and so on), and you can sort by it.
  • Clicking a guild member now shows their selected title.
  • To keep things fair with alts in the same guild, the daily guild bank withdrawal limit counts across your whole account, and a character cannot withdraw guild gold while another character from the same account is in that guild or if another of your characters ever deposited gold into it.
  • Building upgrades and territory development can no longer be charged twice, and a failed territory upkeep payment now returns all resources, not just gold.

Pets

  • Custom sort for pets, just like the bank. Drag to reorder on desktop, or use the arrows on mobile. Your order saves across devices.

Profiles and Stats

  • Profiles and guild rosters show when a player was last online, starting from this update.
  • Total Idle Time now reads in days, hours and minutes (for example, 12d 5h 30m).

Bank and Items

  • You can now withdraw very large stacks from the shared bank in one go, no more 5,000 cap.
  • Item stacks are protected from overflowing anywhere they merge (bank, market, trades, chests, rewards).

Fixes and Fair Play

  • Fixed an exploit that let one item be equipped in two slots at once (for example, the same ring in both ring slots). Affected characters had the duplicate slot cleared. Nobody lost any items.
  • Equipped items can no longer be sold on the market, deposited to the guild bank, or dismantled while worn.
  • Gear cannot be swapped mid-fight or mid-dungeon, and changing your subclass can no longer leave you wearing gear that subclass cannot use.

v1.6.21 - Mythic Pity and Catch-up

Sep 17, 2026
#Crafting#Shared Bank#Claims#Guilds#Mobile#QOL

Crafting: Mythic Pity

  • Level 80, T1, T2, and T3 gear now have Mythic pity. Every non-Mythic craft in a pool raises your Mythic chance until one is guaranteed.
  • Level 80 gear: unchanged until craft 500, then ramps to guaranteed at 1,500. The six 5-hour Level 80 recipes are excluded.
  • T1, T2, T3 gear: each tier has its own counter, ramps from craft 3 and guarantees at 10.
  • Pity only ever raises your Mythic chance. Your existing bonuses still apply when they are higher.
  • Your history counts. Progress was credited from past crafts: all T1 to T3 crafts, and Level 80 crafts since March 22.
  • The crafting modal shows your current attempt, live Mythic chance, and crafts remaining until guaranteed.

Shared Bank

  • Extra bank slots can be bought with Gold again, up to 50 per account (30 to 80), with stair-step pricing. Gems still work too.
  • Custom bank order now saves reliably on every device. Mobile and touch web get previous and next buttons for reordering.

Boss Chest and Claims

  • World boss rewards can now be claimed one stack at a time. Claim All still works.
  • Claiming rewards with a full inventory now gives one consistent message across world boss, market, combat, and dungeon chests.
  • Dungeon Claim All is all-or-nothing, and non-stackable combat rewards are no longer lost on claim.

Guilds

  • A red dot next to Guild Hall shows when you still have donation slots for the day.
  • Mobile: a daily Guild Donations notification when your slots reset. Toggle it in notification settings.

Live Updates

  • When a queued task starts, it appears immediately on web and mobile with no refresh.
  • Crafting materials and outputs update in inventory the moment they change.
  • Gem balance updates instantly after a purchase.
  • Mobile inventory stays live while you keep the screen open.

Task Queue

  • Queued craft quantities are capped by the materials you will actually have after earlier tasks finish.

Mobile

  • Dungeon chains now respect your full idle limit, including purchased extensions, membership, and bonuses.
  • The skill filter dropdown is always reachable near the bottom of the screen.
  • iOS: a Done button above the workshop quantity keypad.

Under the Hood

  • Character name search is much faster on the database.

v1.6.20 - Task Queues and Longer Idle Time

Aug 29, 2026
#Task Queue#Idle Time#Dungeons#Combat#QOL
A 16 hour task plan with Coal Ore active, followed by Copper Ore and Copper Bars in the queue.

Task Queue

  • Task queues are starting with an administrator preview while we finish validating the wider rollout.
  • Use a Task Queue Slot to permanently unlock one queue slot for that character, up to 3 slots per character.
  • Task Queue Slots cost 10 Gems and remain tradable until consumed.
  • Queue gathering and profession tasks, then cancel or retry individual queued tasks when plans change.
  • Active and queued tasks can total up to that character's effective idle limit, with a maximum of 16 hours.
  • Profession tasks can plan around materials produced earlier in the queue, while unavailable materials safely block the task for retry.
  • Starting now stays limited to materials you already own, while queued tasks can use projected materials.

Idle Time

  • Base idle progression is now 8 hours for all characters and 12 hours for members.
  • Extended Idle Time adds 30 permanent minutes to one character when consumed, up to a 16 hour effective limit.
  • Duration consumables now let you select quantities that match the character's effective idle timer.

Dungeons

  • Dungeon history now shows the XP each character actually received, including party, equipment, guild, potion, collection, territory, and global bonuses.
  • Older dungeon runs continue to show their saved base XP.

Combat and Tasks

  • Players joining an active party fight now see their own elapsed combat time.
  • Missing combat health updates no longer create a false defeat warning.
  • Task inventory warnings now account for whether the output item stacks.

Inventory

  • Used consumables update immediately, and empty stacks disappear without waiting for another refresh.

Global Bonuses

  • Active events now show their real name, remaining time, and individual effects.
  • The End of Summer Bonus grants +100% task XP, combat XP, and gold through September 5.

v1.6.19 - Persistent Bank Sorting and Reliable Claims

Aug 28, 2026
#Shared Bank#Market#Mobile#Bug Fixes

Shared Bank

  • Your custom Shared Bank order now stays the same when you switch characters.
  • Saved bank sorting and filters on mobile no longer reset while inventory loads.

Market

  • Items from individual and bulk claims now appear in inventory immediately.
  • Inventory slot counts stay accurate after claimed items arrive.

v1.6.18 - Accurate Combat Rewards and Guild Chat

Aug 27, 2026
#Combat#World Boss#Guilds#Mobile#Bug Fixes

Combat

  • The 10% level proximity bonus now applies when you are within 2 levels of a monster.
  • Combat previews on web and mobile now include your active XP, gold, and drop chance boosters.
  • The XP and gold shown before a fight now match the rewards you receive.

World Bosses

  • Active gamewide drop chance bonuses now apply to rare loot from world bosses and guild raids.

Guilds

  • Switching characters or guilds no longer leaves guild chat connected to the previous guild.
  • Guild chat reconnects to the correct room after a session refresh.

Mobile

  • Cooking buffs, task efficiency potions, combat XP charms, and pet XP manuals can be consumed reliably again.

v1.6.17 - Guest Accounts and Live Mobile XP

Aug 26, 2026
#Accounts#Mobile#Combat#QOL

Accounts

  • You can start playing with a guest account and register later with Apple, Google, or email without losing your character or progress.
  • Guest accounts are clearly prompted to register before using guilds, trades, social features, memberships, or gem purchases.
  • Account registration choices are clearer and keep existing identities separate.
  • The Account page shows when a guest account has been linked successfully.
  • Email verification fits the screen correctly again.

Mobile

  • Guest accounts start and register reliably on mobile.
  • Registration prompts no longer stack over world boss screens.
  • Combat XP updates as soon as it is earned.

World Bosses

  • Spawn reminders use shorter, clearer text.

Dungeons

  • Dungeon history loads more efficiently for long runs.

v1.6.16 - World Boss Reminders and Market History

Aug 25, 2026
#World Boss#Market#Accounts#Mobile

World Bosses

  • Eligible players can receive a reminder shortly before a world boss spawns.
  • World boss reminders have their own notification switch in Account settings.
  • Tapping a reminder opens Bossing.

Market

  • Market History on mobile no longer closes or clears when older sales contain missing rows.

Accounts

  • Sign in checks no longer reveal whether an email belongs to another account.
  • Account status checks fail safely when a session cannot be verified.

v1.6.15 - Reliable Combat Exits and Healing

Aug 24, 2026
#Combat#Mobile#Membership#Bug Fixes

Combat

  • Web and mobile wait for a confirmed exit before closing a fight.
  • Healing received near the end of combat is no longer overwritten when you leave.
  • Fractional health gained from lifesteal is saved correctly.
  • A delayed combat update can no longer reopen a fight you already left.

Membership

  • Subscription renewals are recorded against the correct account.

v1.6.14 - Shared Bank and Easier Sign In

Aug 23, 2026
#Bank#Accounts#Combat#QOL

Bank

  • All characters on your account now use one shared bank.
  • Shared Bank Expansions in the Gem Shop permanently add one account bank slot and can be used in stacks.
  • Bank capacity stays correct after refreshing on mobile.
  • Failed deposits or withdrawals no longer leave temporary items on screen.

Accounts

  • Sign in now starts with your email and shows the right login method for that account.
  • Apple and Google sign in work on mobile again.
  • Password reset pages stay at the top when you move between steps.
  • Disposable email domains can no longer be used for new email accounts.

Combat

  • Combat health and inventory stay current on web and mobile without stale updates overwriting the final result.
  • World boss fights recover after a processing interruption instead of remaining stuck.

Shop

  • Repeated web purchase requests no longer charge or grant an item twice.

Legal

  • The Privacy Policy and Terms of Service now include fuller explanations, navigation, and account controls.

v1.6.13 - Email Login, Support Replies, and Combat Sync

Aug 22, 2026
#Accounts#Support#Combat#QOL

Accounts

  • Email and password sign in and sign up are available on web and mobile.
  • New email accounts confirm a one time code before character creation.
  • Forgot password uses an emailed code, and passkeys can be added from Account settings as a second factor.
  • Password requirements appear as you type, and account emails come from Degen Idle.

Support

  • Opening a support ticket or receiving a staff reply can send an email and a notification.
  • Replying to a support email adds your message to the same ticket.
  • Tapping a support notification opens the ticket in the app.
  • The mobile reply box stays above the keyboard, and support email replies stay in one thread.

Combat

  • World boss and guild raid health, resources, rewards, and participant results stay in sync when a fight ends or recovers.
  • Recovered guild raid rewards are finalized once without losing participant updates.

Patch Notes

  • Dates and tags now share one compact row on patch note screens.